Understanding Jawhead's abilities is key to mastering his disruptive playstyle and maximizing his impact on the battlefield.
Mecha Suppression (Passive)
Each time Jawhead deals damage to a target, he inflicts a stack of Mecha Suppression on them for 3 seconds, stacking up to 10 times. Each stack increases the amount of Basic Attack damage Jawhead deals to that target by 8%. This passive encourages Jawhead to focus his attacks on a single enemy, as quickly stacking it can significantly boost his basic attack damage, making him more threatening in sustained fights. Try to focus attacks on the same target, as this can quickly stack your passive, resulting in higher attack damage.
Smart Missiles (Skill 1)
Jawhead launches up to 12 missiles at random nearby enemies over 5 seconds, with each missile dealing 135 flat + 30% scaling (Total Physical Attack, Physical) damage to the enemy hit. This skill is a primary source of burst damage for Jawhead. The 30% Total Physical Attack scaling means that building physical attack items will directly increase the damage of each missile. To maximize its effectiveness, ensure there are no minions or monsters around you, then attack an enemy hero. All 12 missiles will be fired within 3 seconds, causing huge damage and quickly stacking up your passive.
Ejector (Skill 2)
Jawhead gains 30% Movement Speed and a 250 flat + 180% scaling (Total Physical Attack) shield for 5 seconds. When used again, Jawhead flings the nearest unit (prioritizes heroes) to the target location, dealing 300 flat + 80% scaling (Total Physical Attack, Physical) damage to enemies in the area and stunning them for 0.5 seconds. This skill can also be used on allied heroes, who will not take damage. The 80% Total Physical Attack scaling on the throw damage means this ability benefits greatly from physical attack items, contributing to his burst. This is Jawhead's core skill, and how you use it will separate the amateurs from the pros. Assess the battle situation and select an enemy to throw back to your teammates, or throw an ally with control skills into the middle of the enemy team to start a team fight.
Unstoppable Force (Ultimate)
Jawhead charges into the target enemy hero, dealing 350 flat + 150% scaling (Total Physical Attack, Physical) damage and briefly stunning them. Enemies around the target are knocked back and dealt the same amount of damage. Jawhead is immune to control effects during the charge. The 150% Total Physical Attack scaling makes this a powerful initiation and burst tool, benefiting significantly from physical attack items. Jawhead is immune to control effects when using this skill. Use it to catch enemies off guard and throw them to your team for maximum utility. When they find themselves in this situation, all they can do is rely on invincibility or dash and blink skills to escape, otherwise they'll definitely be controlled and killed.