Granger splash art
Marksman

Granger

Marksman rated 70 physical offense, 30 durability, 40 difficulty in Moonton's in-game data, built around the passive Caprice scaling at 110% Total Physical Attack.

Granger is a Marksman hero in Mobile Legends: Bang Bang who excels at delivering high physical burst damage from a distance. Known for his unique bullet mechanic and powerful area-of-effect ultimate, he can dominate the battlefield by carefully managing his shots and positioning. His playstyle revolves around precision and timing, making him a formidable force in team fights and skirmishes.

Offense — Physical70
Offense — Magical10
Durability30
Difficulty40

Build guide Matchups & counters

Skills, ratings and recommended gear on this page are read directly from Moonton's official in-game hero data for Mobile Legends: Bang Bang — not scraped from another fan site, and nothing is invented to fill a gap. Data retrieved .

Written by EllieAnth — playing MLBB since 2017 (9+ years), peak rank Mythical Immortal, 1126 stars.

Assessment

Strengths & weaknesses

Granger possesses significant advantages and a few notable drawbacks that define his role in a team. Understanding these allows players to maximize his potential and mitigate his vulnerabilities.

  • High Physical Burst Damage: With an offensePhysical score of 70, Granger can unleash devastating damage, especially when his critical bullets connect. His abilities scale very well with physical attack items, allowing him to quickly eliminate squishy targets.
  • Strong Early to Mid Game Presence: Granger's skill-based damage and critical bullet mechanic give him a powerful laning phase and allow him to snowball effectively into the mid-game, securing objectives and kills.
  • Good Mobility and Repositioning: His Rondo skill provides a valuable blink, allowing for quick escapes, aggressive plays, and crucial repositioning during intense team fights. This mobility is key for a Marksman with relatively low durability.

However, Granger also comes with specific weaknesses:

  • Low Durability: With a durability score of 30, Granger is quite fragile and can be easily targeted and eliminated by enemies, especially assassins or crowd control-heavy heroes. Proper positioning and team protection are paramount.
  • Vulnerable to Crowd Control: Despite his mobility, if caught by strong crowd control, Granger can be locked down and bursted before he can react, making him reliant on his team to peel for him.
  • Requires Precision and Skill Management: His difficulty score of 40 reflects that mastering Granger requires careful management of his bullet count and precise aim with his Rhapsody and Death Sonata to ensure critical hits and maximum damage output.

Kit

Skills

Passive

Caprice

Granger can load his gun with up to 6 bullets at a time. Each 6th bullet is guaranteed to Crit.
Granger's Basic Attack deals 50 (+110% Total Physical Attack) Physical Damage, but he only gains 40% of his total extra Attack Speed.

  • 50 + 110% Total Physical Attack Physical

Rhapsody is Granger's primary damaging dealing skill. The last bullet of this skill guarantees critical damage. So watch your aim to make sure the last bullet hits the target.

Skill 1

Rhapsody

Granger immediately reloads his gun and fires continuously in the target direction, dealing 35 (+70% Total Physical Attack) Physical Damage with each shot (deals 120 extra damage against Creeps).

  • 35 + 70% Total Physical Attack Physical

It's a great combo using this skill to change your position in battle and using "Rhapsody" to deal high damage. As it highly increases the Hit Rate of "Rhapsody" and reduces the CD time of this skill.

Skill 2

Rondo

Granger blinks in the designated direction, and his next 2 Basic Attacks deal extra 25% of damage in 5s.
Each time Rhapsody hits an enemy hero, the CD of this skill will be reduced by 0.5s.

Regardless of whether you are in pursuit of an enemy or on the run, take good advantage of this skill to reposition in battle.

Ultimate

Death Sonata

Granger immediately reloads and fires a cannon shot in the target direction with the super cannon hidden in his violin case. The cannon shot will pass through Minions and explode upon hitting an enemy hero, dealing Physical Damage equal to 80 (+70% Total Physical Attack) plus 12% of the target's lost HP to enemies in the area and slowing them by 80%. Granger can fire the super cannon 3 times at the cost of 2 bullets per shot, and can move once in the target direction after each shot. When Death Sonata ends, its cooldown will be reduced by 15% for every 2 bullets remaining.

  • 80 + 70% Total Physical Attack Physical

The "lucky" effect of Granger's 6th bullet is not limited to his basic attacks, but also work with his 1st skill and ultimate! Make sure you hit the enemies with the 6th bullet to deal massive damage no matter what!

Granger's kit revolves around his unique bullet mechanics and high physical damage output. Mastering each skill is crucial for effective gameplay.

Passive: Caprice

Granger loads his gun with up to 6 bullets, with every 6th bullet guaranteed to critically strike. His Basic Attack deals 50 + 110% Total Physical Attack (Physical Damage). This passive is the core of Granger's damage. The high 110% Total Physical Attack scaling means that building physical attack items significantly boosts his basic attack damage. The guaranteed critical hit on the 6th bullet is a powerful tool; always try to land this bullet on an enemy hero or a high-priority target to maximize your burst damage. This mechanic also applies to his Rhapsody and Ultimate, so understanding your bullet count is key.

Skill 1: Rhapsody

Granger reloads and fires continuously in a target direction, dealing 35 + 70% Total Physical Attack (Physical Damage) with each shot. This is Granger's primary damage-dealing ability, especially in the early and mid-game. The 70% Total Physical Attack scaling per shot makes it incredibly potent when you have physical attack items. Use Rhapsody to poke enemies, clear minion waves quickly, and burst down targets. The tips suggest combining this with Rondo to reposition and then unleash Rhapsody, increasing its hit rate and reducing Rondo's cooldown. Always aim to hit enemy heroes with the last bullet for the critical damage bonus from Caprice.

Skill 2: Rondo

Granger blinks in a designated direction, and his next 2 Basic Attacks within a short duration deal extra damage. Additionally, each time Rhapsody hits an enemy hero, this skill's cooldown is reduced. Rondo is Granger's primary mobility tool, essential for both offense and defense. Use it to dodge enemy skills, chase down fleeing opponents, or escape dangerous situations. The cooldown reduction from hitting enemy heroes with Rhapsody encourages aggressive skill usage, allowing for more frequent repositioning. The extra damage on subsequent basic attacks after using Rondo provides a small burst window, especially useful for finishing off low-health targets.

Ultimate: Death Sonata

Granger reloads and fires up to 3 cannon shots in a target direction. Each shot deals 80 + 70% Total Physical Attack (Physical Damage) and slows enemies. Granger can move after each shot. This ultimate is a long-range, high-impact ability perfect for initiating team fights, finishing off distant enemies, or zoning opponents. The 70% Total Physical Attack scaling per shot means it hits incredibly hard with a full build. The ability to move between shots allows for precise aiming and adapting to enemy movements. The tips emphasize that the 6th bullet's critical effect also applies to Death Sonata, making it crucial to time your ultimate shots to coincide with your critical bullet for massive damage.

Items

Hunter Strike

Unique Passive - Retribution: Dealing damage to the same enemy hero or creep 5 times in a row grants 50% extra Movement Speed that decays over 3s (8s cooldown).

Magic Boots

Blade of Despair

Unique Passive - Despair: Dealing damage to non-Minion enemies below 50% HP increases Physical Attack by 25% for 2s (takes effect before the damage is dealt).

Endless Battle

Unique Passive - Divine Justice: After casting a skill, the next Basic Attack within 3s deals 60% Physical Attack as extra True Damage (1.5s cooldown).

Malefic Roar

Unique Passive - Armor Buster: When attacking an enemy, gains 0.125% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 40%.

Immortality

Unique Passive - Immortal: Revives 2.5s after death, gaining 16% Max HP and a 220-1200 shield (scales with level) that lasts 3s (210s cooldown).

Granger's recommended build focuses on maximizing his physical attack, critical damage, and mobility to enhance his burst potential and sustain in fights. Each item plays a crucial role in his overall effectiveness.

  • Hunter Strike: This item provides physical attack and cooldown reduction, which is beneficial for Granger's skill-heavy playstyle. Its Unique Passive - Retribution grants a burst of extra Movement Speed after dealing damage to the same enemy hero or creep 5 times. This movement speed is invaluable for chasing down targets, repositioning, or escaping, making Granger even more elusive and deadly.
  • Magic Boots: As a Marksman who relies heavily on his skills, Magic Boots provide cooldown reduction, allowing Granger to use Rhapsody and Rondo more frequently. This translates directly into higher damage output and greater mobility throughout the game.
  • Blade of Despair: This is a core damage item for Granger, offering a significant boost to physical attack. Its Unique Passive - Despair further amplifies his damage: dealing damage to non-Minion enemies below 50% HP increases Physical Attack by 25%. This passive is perfect for Granger's burst playstyle, enabling him to execute low-health targets even more effectively with his Rhapsody and Death Sonata.
  • Endless Battle: This item offers a mix of physical attack, mana regen, and cooldown reduction, all beneficial for Granger. Its Unique Passive - Divine Justice is incredibly powerful for him: after casting a skill, the next Basic Attack within 3s deals 60% Physical Attack as extra True Damage. Since Granger frequently uses his skills, this passive allows him to weave in empowered basic attacks for significant additional burst and sustained damage, especially when combined with his critical 6th bullet.
  • Malefic Roar: As enemies start building physical defense, Malefic Roar becomes essential. This item provides physical attack and physical penetration. Its Unique Passive - Armor Buster grants extra Physical Penetration for each point of the enemy's Physical Defense, capped at 40%. This ensures that Granger's damage remains potent even against tanky heroes, allowing his skills and basic attacks to cut through armor effectively.
  • Immortality: This defensive item provides a crucial safeguard for Granger in the late game. Its Unique Passive - Immortal allows him to revive 2.5s after death, gaining a percentage of his Max HP and a shield. This second chance can turn the tide of a team fight, allowing him to re-engage or escape after being focused, compensating for his low base durability.

Coaching

Playstyle tips

Playing Granger effectively requires a balance of aggressive positioning, careful resource management, and precise execution of his skills. Here are some tips to elevate your gameplay:

  • Manage Your Bullet Count: Always be aware of your current bullet count due to your Caprice passive. Try to save your 6th critical bullet for enemy heroes or important objectives like the Lord or Turtle. This applies to your Rhapsody and Death Sonata as well, making timed engagements crucial.
  • Aggressive Early Game with Rhapsody: In the laning phase, use Rhapsody to poke enemies and clear minion waves efficiently. The 35 + 70% Total Physical Attack (Physical Damage) scaling makes it a strong tool for early pressure. Combine it with your 6th bullet for maximum impact.
  • Utilize Rondo for Mobility: Rondo is your primary tool for both offense and defense. Use it to reposition during skirmishes, dodge incoming skill shots, or close the gap on fleeing enemies. Remember that hitting enemy heroes with Rhapsody reduces Rondo's cooldown, encouraging you to be active in fights.
  • Position Safely in Team Fights: Given Granger's low durability, always prioritize safe positioning in team fights. Stay behind your tanks and fighters, using your range to deal damage. Only use Rondo aggressively if you are certain you can secure a kill or escape safely afterward.
  • Strategic Ultimate Usage: Death Sonata can be used in multiple ways. It's excellent for initiating fights from a distance, finishing off low-health enemies who are trying to escape, or zoning opponents away from objectives. Practice aiming its shots, as the ability to move between shots gives you flexibility.
  • Weave in Basic Attacks: With items like Endless Battle, remember to weave in basic attacks after casting skills. The true damage from Endless Battle's passive, combined with Granger's high basic attack scaling and critical 6th bullet, can significantly boost your overall damage output.

Matchups

Counters

Best ally

Tigreal

Tank heroes with control skills can prevent the enemy from attacking Granger, and they can control the enemy to ensure that Granger's skills are more likely to hit the enemy.

Counters

Roger

Granger is a hero with high burst. Damage dealers are at risk in front of him.

Countered by

Gusion

Although Granger has many displacement skills, he will still be countered by some assassins with high burst in short duration.

Understanding Granger's matchups can give you an edge in battle, allowing you to coordinate with allies or adapt your playstyle against specific threats.

Best Mates

Tigreal: Tigreal is an excellent ally for Granger. Tank heroes with control skills like Tigreal can prevent enemies from attacking Granger directly. More importantly, Tigreal's ability to control enemies ensures that Granger's Rhapsody and Death Sonata are more likely to hit their targets, maximizing his burst damage potential.

Restrain Heroes

Roger: Granger is a hero with high burst damage, which makes him a significant threat to damage dealers like Roger. Roger, as a squishy target, is at considerable risk when facing Granger's concentrated fire, especially if Granger lands his critical bullets.

Countered By

Gusion: Although Granger possesses multiple displacement skills with Rondo, he can still be effectively countered by assassins with high burst damage in a short duration, such as Gusion. Gusion's ability to quickly close distances and unleash his combo can overwhelm Granger before he has a chance to react or escape, despite his mobility.

In practice

A practical scenario

Imagine you're in a skirmish in the mid-lane, and an enemy Marksman is slightly overextended. You have 5 bullets loaded, meaning your next shot will be a critical one.

First, initiate with Rondo (Skill 2) to quickly close the distance or reposition to get a clear line of sight. This also empowers your next two basic attacks. Immediately follow up with a basic attack to apply the empowered damage and get closer to your 6th critical bullet.

Next, unleash Rhapsody (Skill 1), aiming all shots at the enemy Marksman. Since your 6th bullet was due, ensure the final shot of Rhapsody connects, as it will be a guaranteed critical hit, dealing massive damage. As Rhapsody hits the enemy, the cooldown of Rondo will be reduced, allowing for potential further repositioning or escape.

If the enemy is not yet defeated, or if they attempt to flee, activate Death Sonata (Ultimate). Fire your super cannon shots, using the movement between shots to adjust your aim and ensure each one connects. The high physical damage and potential critical hit from your 6th bullet mechanic (if timed correctly) will likely secure the elimination, or at least force them to retreat while heavily damaged.

Summary

Key takeaways

To truly master Granger and dominate the Land of Dawn, focus on these actionable strategies:

  1. Prioritize Physical Attack Items: Build items like Blade of Despair and Hunter Strike early to capitalize on Granger's high physical attack scaling on all his damaging abilities, ensuring your Rhapsody and Death Sonata hit hard.
  2. Master Bullet Management: Constantly monitor your Caprice passive's bullet count. Always aim to land your 6th critical bullet on high-priority targets, whether through basic attacks, Rhapsody, or Death Sonata, to maximize your burst potential.
  3. Utilize Rondo Aggressively and Defensively: Don't hesitate to use Rondo for both engaging and disengaging. Its cooldown reduction from Rhapsody hits encourages active use, but always be mindful of your escape path due to Granger's low durability.
  4. Weave Skills and Empowered Basic Attacks: Leverage Endless Battle's Divine Justice passive by consistently chaining skills with basic attacks. This combination significantly boosts your damage output, especially when combined with your critical bullets, making you a constant threat in skirmishes.

FAQ

Frequently asked questions

How does Granger's passive, Caprice, work?

Granger's passive, Caprice, allows him to load up to 6 bullets. The 6th bullet is always a guaranteed critical hit. This critical effect applies to his basic attacks, Rhapsody, and Death Sonata, making careful bullet management crucial for maximizing his damage output.

Which items are essential for Granger's damage output?

Essential items for Granger's damage include Blade of Despair for raw physical attack and its low-HP damage amplification, Hunter Strike for physical attack and movement speed, and Endless Battle for its true damage proc after skill usage, which synergizes perfectly with his skill-heavy kit.

How should I use Granger's ultimate, Death Sonata?

Death Sonata is a versatile ultimate. Use it to initiate fights from a safe distance, finish off fleeing low-health enemies, or zone opponents away from objectives. Remember you can move between shots to adjust your aim, and try to time it with your 6th critical bullet for maximum impact.

How can Granger escape dangerous situations?

Granger primarily uses his Rondo (Skill 2) to escape dangerous situations. It provides a quick blink in a designated direction. Additionally, hitting enemy heroes with Rhapsody reduces Rondo's cooldown, potentially allowing for more frequent escapes or repositioning if you are actively fighting.

Why is Malefic Roar important for Granger?

Malefic Roar is crucial for Granger in the mid to late game because it provides physical penetration. Its Unique Passive - Armor Buster allows his damage to cut through enemy physical defense, ensuring that his burst remains effective even against tanky heroes who build defensive items.

Keep reading

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