Minsitthar splash art
Fighter

Minsitthar

Fighter rated 80 magic offense, 60 durability, 40 difficulty in Moonton's in-game data, built around the passive Mark of the King scaling at 6% Max HP.

Minsitthar is a Fighter hero in Mobile Legends: Bang Bang who excels at initiating team fights and controlling enemy movement. With his unique ability to lock down opponents and prevent their escape, he acts as a formidable frontline presence, ensuring his team can secure crucial eliminations. His kit allows for both offensive plays and defensive peeling, making him a versatile pick for players who enjoy dictating the flow of battle and ensuring enemy targets cannot flee.

Offense — Physical40
Offense — Magical80
Durability60
Difficulty40

Build guide Matchups & counters

Skills, ratings and recommended gear on this page are read directly from Moonton's official in-game hero data for Mobile Legends: Bang Bang — not scraped from another fan site, and nothing is invented to fill a gap. Data retrieved .

Written by EllieAnth — playing MLBB since 2017 (9+ years), peak rank Mythical Immortal, 1126 stars.

Assessment

Strengths & weaknesses

Understanding Minsitthar's inherent strengths and weaknesses is key to mastering his role on the battlefield. His kit provides unique advantages in crowd control and durability, but also presents specific challenges.

  • High Durability: With a durability score of 60, Minsitthar can withstand significant damage, allowing him to initiate fights and remain in the thick of battle as a frontline Fighter. This inherent tankiness makes him difficult to burst down, enabling sustained engagements and giving his team time to follow up on his initiations. He can absorb crucial damage for his allies.
  • Exceptional Crowd Control: Minsitthar's kit is packed with crowd control. His Spear of Glory (Skill 1) can stun and pull enemies, while King's Calling (Ultimate) creates an area where enemies cannot use movement skills, effectively trapping them. This makes him a nightmare for highly mobile heroes and provides immense utility in teamfights, ensuring key targets are locked down.
  • Teamfight Initiation and Zone Control: His ultimate, King's Calling, is a powerful tool for initiating teamfights or zoning off key targets. By creating a field that restricts movement skills, he can isolate enemies or protect his backline, forcing opponents to fight on his terms and dictating the engagement range.
  • Moderate Physical Offense: With an offensePhysical score of 40, Minsitthar's raw damage output isn't as high as some other Fighters. While he can contribute to kills, he relies more on his crowd control and team follow-up rather than solo carry potential through damage. This means he needs his teammates to capitalize on his setups.
  • Skillshot Reliance: His primary crowd control, Spear of Glory (Skill 1), requires precise aiming to land the stun and pull. Missing this skill can significantly reduce his effectiveness in engagements, especially against agile opponents, as it removes his main initiation tool.
  • Vulnerable During Ultimate: While King's Calling is powerful, Minsitthar himself is relatively stationary within the field. This can make him susceptible to ranged attacks or abilities from enemies outside his ultimate's range, especially if his team doesn't follow up quickly to protect him or eliminate the trapped targets.

Kit

Skills

Passive

Mark of the King

Minsitthar's Basic Attacks and skills apply a stack of Mark of the King, up to 5 stacks. Upon reaching max stacks, the next attack detonates all Mark of the King stacks, dealing Physical Damage equal to 300+6% Total HP of Minsitthar's Max HP and stunning the target for 0.8s while healing Minsitthar for 300+6% Total HP HP. Can only trigger once every 6s on the same target.

  • 300 + 6% Max HP Physical

With this passive, Minsithar can perform more ganks with his teammates without the worry of his farming falling behind.

Skill 1

Spear of Glory

Minsitthar thrusts forward with the Spear of Glory, dealing 175 (+200% Extra Physical Attack) Physical Damage and slowing enemies hit by 30%. Enemy heroes hit by the tip of the spear will be stunned for 0.6s. After a short delay, Minsitthar pulls back the spear, dealing 175 (+200% Extra Physical Attack) Physical Damage to all enemies along the way and dragging enemy heroes hit to him.

  • 175 + 200% Extra Physical Attack Physical
  • 175 + 200% Extra Physical Attack Physical

Try to better use this skill and pull back the back-line heroes who are easy to slay even when they're hiding behind the tanks.

Skill 2

Shield Assault

Minsitthar awakens the power in his shield and releases it, dealing 300 (+180% Extra Physical Attack) Physical Damage to all enemies in a rectangular area and slowing them by 80% (decaying rapidly over 2s). Meanwhile, he enters Phalanx state for 3s, reducing damage taken from the front by 25% and enhancing his Basic Attack to swiftly strike an area in front of him.

  • 300 + 180% Extra Physical Attack Physical

The range of this skill is not too wide so better use it together with his 1st Skill, and by doing so the hit rate will be increased.

Ultimate

King's Calling

Minsitthar charges forward and calls 4 Royal Guards to form a field around him. The Royal Guards cannot move but will attack enemies in the field and deal (+40% Total Physical Attack) Physical Damage to them.
Enemies in the field are slowed by 20% and cannot use movement skills.

  • 40% Total Physical Attack Physical

Use the Ult directly when a teamfight with fewer than 3 players occurs. When facing more enemies, use "Spear of Glory" first and fast slay an ememy hero to increase the chances of winning the teamfight.

Minsitthar's abilities are designed to control the battlefield and lock down enemies, making him a formidable presence in teamfights. Understanding each skill's nuances is crucial for effective play.

  • Mark of the King (Passive): Minsitthar's Basic Attacks and skills apply a stack of Mark of the King, up to 5 stacks. Upon reaching max stacks, the next attack detonates all stacks, dealing Physical Damage equal to 300 flat + 6% scaling (Max HP, Physical) and stunning the target for 0.8s, while healing Minsitthar for 300 flat + 6% scaling (Max HP, Physical). This can only trigger once every 6s on the same target. This passive is crucial for Minsitthar's sustain and additional crowd control. The Max HP scaling means that building defensive items with HP will not only make him tankier but also increase his passive's damage and healing, encouraging a balanced build. Use this passive to secure favorable trades in lane or to sustain through longer teamfights by continuously applying stacks.
  • Spear of Glory (Skill 1): Minsitthar thrusts forward with the Spear of Glory, dealing 175 flat + 200% scaling (Extra Physical Attack, Physical) damage and slowing enemies hit by 30%. Enemy heroes hit by the tip of the spear will be stunned for 0.6s. After a short delay, Minsitthar pulls back the spear, dealing 175 flat + 200% scaling (Extra Physical Attack, Physical) damage to all enemies along the way and dragging enemy heroes hit to him. This skill is Minsitthar's primary initiation and pick-off tool. The high Extra Physical Attack scaling means that building offensive items will significantly boost its damage. Aim for the tip to land the stun, then pull high-priority targets like enemy carries into your team. This skill is excellent for isolating squishy targets from their backline, as the tip suggests, even when they're hiding behind tanks.
  • Shield Assault (Skill 2): Minsitthar awakens the power in his shield and releases it, dealing 300 flat + 180% scaling (Extra Physical Attack, Physical) damage to all enemies in a rectangular area and slowing them by 80% (decaying rapidly over 2s). Meanwhile, he enters Phalanx state for 3s, reducing damage taken from the front by 25% and enhancing his Basic Attack to swiftly strike an area in front of him. This skill provides burst damage, a strong slow, and significant damage reduction. The Extra Physical Attack scaling makes it a good damage source early on. Use this skill to follow up on a successful Spear of Glory pull, ensuring the slowed enemy cannot escape. The Phalanx state is vital for tanking damage during engagements, especially when diving into the enemy team. The tip highlights that its range is not wide, so combining it with Skill 1 increases its hit rate.
  • King's Calling (Ultimate): Minsitthar charges forward and calls 4 Royal Guards to form a field around him. The Royal Guards cannot move but will attack enemies in the field and deal 40% scaling (Total Physical Attack, Physical) damage to them. Enemies in the field are slowed by 20% and cannot use movement skills. This ultimate is a game-changer for teamfights. The Total Physical Attack scaling means that both base attack and item-derived attack contribute to the guards' damage. Use it to trap high-mobility heroes, zone off objectives, or protect your backline. Its ability to prevent movement skills makes it incredibly powerful against heroes reliant on blinks or dashes. The tip advises using the ultimate directly when a teamfight with fewer than 3 players occurs, but when facing more enemies, use Spear of Glory first to quickly eliminate an enemy hero to increase the chances of winning the teamfight.

Items

Demon Hunter Sword

Unique Passive - Devour: Basic Attacks deal 8% of the target's current HP as extra Physical Damage (capped at 60 against minions).

Tough Boots

Unique Passive - Fortitude: CC and Slow Duration reduced by 30%

Corrosion Scythe

Unique Passive - Corrosion: Basic Attacks gain 80 extra Physical Damage and slow the target by 8% (halved for ranged Basic Attacks) for 1.5s. Stacks up to 5 times.

Thunder Belt

Unique Passive - Thunderbolt: After casting a skill, the next Basic Attack within 3s deals 50 plus 5% of the hero's extra HP as extra True Damage to the target and enemies around them and slows them by 40%-80% (scales with the hero's extra HP) for 1s (1.5s cooldown).

Athena's Shield

Unique Passive - Shield: Upon taking Magic Damage, gains 25% Magic Damage Reduction for 3s (applied before taking damage). Regains this effect 5s after leaving combat.

Immortality

Unique Passive - Immortal: Revives 2.5s after death, gaining 16% Max HP and a 220-1200 shield (scales with level) that lasts 3s (210s cooldown).

Minsitthar's recommended build focuses on balancing his damage output with crucial durability and crowd control enhancements, allowing him to effectively frontline and lock down enemies.

  • Demon Hunter Sword: This item is crucial for Minsitthar's damage output, especially against tankier opponents. Its Unique Passive - Devour makes Basic Attacks deal 8% of the target's current HP as extra Physical Damage (capped at 60 against minions). This synergizes well with Minsitthar's kit, as he will be constantly auto-attacking within his ultimate and after using skills, allowing him to shred high-HP targets effectively and contribute significant sustained damage.
  • Tough Boots: As a frontline Fighter, Minsitthar often faces significant crowd control from enemy teams. The Unique Passive - Fortitude of Tough Boots reduces CC and Slow Duration by 30%. This allows him to maintain his position, continue applying pressure, and ensure his ultimate's effectiveness without being locked down for too long, which is vital for his role as an initiator.
  • Corrosion Scythe: This item significantly enhances Minsitthar's Basic Attacks and provides additional crowd control. Its Unique Passive - Corrosion grants 80 extra Physical Damage on Basic Attacks and slows the target by 8% (halved for ranged Basic Attacks) for 1.5s, stacking up to 5 times. This synergizes perfectly with his role as a sticky frontline, allowing him to chase down enemies, keep them within his ultimate's range, and continuously apply pressure through sustained damage and slows.
  • Thunder Belt: This item provides a good balance of defensive stats and damage, making Minsitthar even more potent. Its Unique Passive - Thunderbolt triggers after casting a skill, making the next Basic Attack within 3s deal 50 plus 5% of the hero's extra HP as extra True Damage to the target and enemies around them and slows them by 40%-80% (scales with the hero's extra HP) for 1s (1.5s cooldown). This passive is excellent for Minsitthar, as he frequently casts skills before following up with Basic Attacks, adding burst, true damage, and another layer of slow to his kit, further enhancing his ability to stick to targets and control fights. The HP scaling on the slow also benefits his durability-focused build.
  • Athena's Shield: Given Minsitthar's role as a frontline initiator, he will inevitably take a lot of magic damage from enemy mages. Athena's Shield provides significant Magic Resistance and its Unique Passive - Shield grants 25% Magic Damage Reduction for 3s upon taking Magic Damage. This is vital for surviving burst magic damage from enemy mages and ensuring he can sustain through teamfights, especially when diving into the enemy backline.
  • Immortality: This item is a late-game insurance policy for Minsitthar, providing a crucial second chance in critical teamfights. Its Unique Passive - Immortal allows him to revive 2.5s after death, gaining 16% Max HP and a 220-1200 shield (scales with level) that lasts 3s (210s cooldown). This second life is incredibly valuable for a frontline hero, allowing him to re-engage, absorb more damage, or provide crucial crowd control in extended teamfights, potentially turning the tide of battle.

Coaching

Playstyle tips

Mastering Minsitthar involves understanding his role as a crowd control specialist and initiator. These tips will help you maximize his impact in every game.

  • Prioritize Skill 1 for Picks: Minsitthar's Spear of Glory (Skill 1) is your primary tool for initiating fights and isolating key targets. Practice landing the tip of the spear to secure the stun, then pull high-priority enemy heroes, especially squishy backline damage dealers, into your team for quick elimination. This is crucial for gaining an advantage in skirmishes and teamfights, as it can instantly turn a 5v5 into a 5v4.
  • Combine Skills for Maximum Impact: As suggested by the Shield Assault (Skill 2) tip, use it in conjunction with Spear of Glory (Skill 1). After pulling an enemy with Skill 1, immediately follow up with Skill 2 to apply a strong 80% slow and additional damage, ensuring the target cannot escape. The Phalanx state from Skill 2 also provides damage reduction, making you tankier during the engagement and allowing you to absorb incoming damage while your team follows up.
  • Strategic Ultimate Usage: King's Calling (Ultimate) is incredibly powerful for controlling teamfights. For smaller skirmishes (fewer than 3 enemies), use it directly to trap and eliminate targets. In larger teamfights, consider using Spear of Glory first to pick off a key enemy, then deploy your ultimate to zone the remaining opponents or protect your carries. Remember its ability to prevent movement skills, making it a strong counter to highly mobile heroes and essential for locking down slippery targets.
  • Leverage Passive for Sustain and Control: Your Mark of the King (Passive) provides both damage, stun, and healing based on your Max HP. Continuously apply stacks with Basic Attacks and skills to trigger the passive's stun and healing. This allows you to sustain through trades in lane and remain healthy during prolonged team engagements, enhancing your durability and making you a persistent threat.
  • Balance Offense and Durability: While Minsitthar has moderate physical offense (40), his durability (60) is higher. Focus on building items that provide both damage and survivability, as seen in the recommended build. This allows you to be a threat while also being able to frontline effectively and absorb damage for your team, ensuring you can survive long enough to apply all your crowd control.

Matchups

Counters

Best ally

Hanabi

Heroes with high burst damage can cooperate well with his Ult.

Counters

Harith

Minsitthar's Ult can perform a "Grounded" effect and counters those who are good at blink skills.

Countered by

Lunox

Minsitthar is countred by heroes with high burst.

Minsitthar's unique crowd control abilities make him particularly effective against certain heroes and allow him to synergize well with others, while also having specific counters.

  • Good Synergy with Hanabi: Minsitthar works exceptionally well with heroes like Hanabi. His ultimate, King's Calling, can effectively trap enemies, creating perfect opportunities for high burst damage heroes to unleash their full potential without fear of targets escaping. Hanabi's area-of-effect damage can be devastating when enemies are confined within Minsitthar's ultimate field, allowing her to hit multiple targets simultaneously.
  • Counters Harith: Minsitthar is a strong counter to highly mobile heroes such as Harith. His ultimate, King's Calling, performs a "Grounded" effect, preventing enemies within its area from using movement skills. This directly negates Harith's primary escape and engagement tools, making him vulnerable and easy to focus down once trapped within the ultimate's radius, severely limiting his mobility and damage output.
  • Countered by Lunox: Minsitthar can be countered by heroes with high burst damage, like Lunox. While Minsitthar has good durability, concentrated burst damage can quickly overcome his defenses, especially if he is caught out of position or his damage reduction from Shield Assault is on cooldown. Lunox's ability to deal rapid, high damage can make it difficult for Minsitthar to sustain through her attacks, potentially eliminating him before he can fully utilize his crowd control.

In practice

A practical scenario

In a crucial teamfight, Minsitthar can initiate a devastating combo to secure a key elimination and control the battlefield. First, identify a high-priority enemy target, such as an enemy marksman or mage, who is slightly out of position or attempting to flank. Use Spear of Glory (Skill 1), aiming carefully to land the tip of the spear on the target. This will stun them for 0.6 seconds and allow Minsitthar to pull them directly into his team's range. Immediately after the pull, activate Shield Assault (Skill 2). This deals damage, applies a strong 80% slow, and grants Minsitthar the Phalanx state, reducing incoming frontal damage by 25%. With the enemy now slowed and vulnerable, quickly activate King's Calling (Ultimate). This will charge Minsitthar forward and summon Royal Guards, creating a field around the trapped enemy. Inside this field, the enemy cannot use movement skills and is continuously attacked by the guards, while also being slowed by 20%. During this sequence, Minsitthar's Basic Attacks and skills will apply stacks of Mark of the King (Passive), which will eventually detonate, dealing additional Physical Damage, stunning the target again for 0.8 seconds, and healing Minsitthar, ensuring the target is locked down and eliminated while Minsitthar maintains his presence in the fight.

Summary

Key takeaways

  1. Initiate with precision using Spear of Glory (Skill 1) to stun and pull key enemy targets, setting up easy eliminations for your team and gaining an early advantage in skirmishes.
  2. Control teamfights by strategically deploying King's Calling (Ultimate) to trap high-mobility heroes, zone objectives, or protect your backline from enemy divers, dictating the flow of battle.
  3. Sustain through engagements by consistently applying Basic Attacks and skills to trigger Mark of the King (Passive), benefiting from its healing and additional crowd control to remain a persistent threat on the frontline.
  4. Build a balanced set of items like Demon Hunter Sword for damage and Athena's Shield for survivability, ensuring you can both deal damage and withstand enemy assaults as a frontline Fighter, maximizing your overall impact.

FAQ

Frequently asked questions

How does Minsitthar's passive, Mark of the King, benefit his gameplay?

Mark of the King allows Minsitthar to apply stacks with Basic Attacks and skills. Upon reaching 5 stacks, it detonates, dealing Physical Damage equal to 300 flat + 6% of his Max HP, stunning the target for 0.8s, and healing Minsitthar for the same amount. This passive provides crucial sustain and additional crowd control, making him tankier and more disruptive in fights, especially when building HP items.

Which items are essential for Minsitthar's recommended build and why?

Essential items include Demon Hunter Sword for current HP damage, Tough Boots for CC reduction, Corrosion Scythe for enhanced Basic Attacks and slows, Thunder Belt for true damage and slows after skills, Athena's Shield for magic resistance, and Immortality for a second life. This build balances damage, survivability, and crowd control, maximizing his effectiveness as a Fighter.

How should Minsitthar use his ultimate, King's Calling, effectively in different scenarios?

For smaller skirmishes (fewer than 3 enemies), use King's Calling directly to trap and eliminate targets. In larger teamfights, it's often more effective to use Spear of Glory (Skill 1) first to pick off a key enemy, then deploy the ultimate to zone remaining opponents or protect your backline. Its primary strength is preventing enemies from using movement skills, making it excellent against highly mobile heroes.

What are Minsitthar's main strengths and weaknesses as a Fighter?

Minsitthar's strengths lie in his high durability (60), exceptional crowd control through stuns and movement skill restriction, and strong teamfight initiation. His weaknesses include moderate physical offense (40), reliance on landing skillshots for his primary crowd control, and being somewhat vulnerable while stationary during his ultimate if not properly supported.

Which heroes does Minsitthar counter or synergize well with?

Minsitthar synergizes well with high burst damage heroes like Hanabi, as his ultimate traps enemies for easy follow-up. He directly counters highly mobile heroes such as Harith because his King's Calling prevents them from using movement skills. However, he can be countered by heroes with high burst damage like Lunox, who can quickly overcome his defenses.

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