Warrior Boots - Conceal
Early
Warrior Boots - Conceal provides Khufra with early physical armor and essential movement speed to roam the map. The active Conceal skill allows Khufra to initiate surprise ganks, letting him position seamlessly before charging Tyrant's Revenge without revealing his trajectory to enemies. Extra movement speed also aids in positioning for optimal wall slams using Tyrant's Rage, turning early skirmishes around map objectives into decisive victories for his team.
In-game passive Active Skill - Conceal: Success
Dominance Ice delivers physical defense while suppressing enemy attack speed and lifesteal around Khufra. Because Khufra relies on Bouncing Ball to lock down mobile marksmen and assassins in close quarters, the passive Arctic Cold aura cripples physical carries who try to fight back. The added physical defense works in synergy with the defensive buff granted during Bouncing Ball, turning him into an impenetrable wall during front-line engagements.
In-game passive Unique Passive - Arctic Cold: Reduces the Attack Speed of nearby enemy heroes to 70% of normal.
Cursed Helmet builds directly off Khufra's high Health pool, utilizing Burning Soul to emit continuous magic damage to nearby targets. Since Khufra constantly stays glued to enemies while disrupting them with Bouncing Ball, this passive aura deals substantial burn damage throughout prolonged crowd control chains. The extra Max HP also directly boosts the damage of Tyrant's Revenge and enhances the self-healing triggered by his Spell Curse passive.
In-game passive Unique Passive - Burning Soul: Deals Magic Damage equal to 0.6% of the hero's Max HP per second to nearby enemies. This damage is increased by 140% to 350% against creeps and minions (scales with level).
Oracle drastically increases Khufra's durability against magic damage while enhancing all incoming shield and healing effects via its Bless passive. This directly amplifies the self-heal on his enhanced basic attack from Spell Curse, keeping Khufra healthy during long teamfights. Combined with the defensive boosts from Bouncing Ball, Oracle ensures Khufra can repeatedly trigger control effects to reduce Spell Curse cooldown and sustain through heavy enemy focus.
In-game passive Unique Passive - Bless: Received Shield and HP Regen effects are increased by 30%.
Guardian Helmet massively increases Khufra's total Health pool and grants relentless health regeneration outside of combat. This extra HP scales directly with the damage dealt by Tyrant's Revenge and Bouncing Ball, as well as the flat heal from Spell Curse. The passive Recovery allows Khufra to initiate aggressive dives with Tyrant's Rage, step back to regenerate HP, and re-engage without needing to recall back to base.
In-game passive Unique Passive - Recovery: Regenerates 2.5% Max HP per second (reduced to 0.5% Max HP per second over 5s after taking damage).
Immortality gives Khufra a crucial second life during high-stakes endgame teamfights around the Lord. After diving deep into the enemy backline with Tyrant's Revenge and executing Tyrant's Rage against a wall, Khufra often absorbs maximum enemy focus. The Immortal revive passive grants a second chance to cast Bouncing Ball or trigger Spell Curse for additional healing, ensuring his team maintains crowd control dominance until the fight concludes.
In-game passive Unique Passive - Immortal: Revives 2.5s after death, gaining 16% Max HP and a 220-1200 shield (scales with level) that lasts 3s (210s cooldown).